How to convert Keystore format to PK8 format?

By Leszek Król on under keystore, pk8, pk12, certificate, unity3d, defold, engine

When your team is porting game to another engine / technology, it will always encounter some difficulty. One of them is certification. As you can guess, not

Happy Easter

By Leszek Król on under easter, happy, hope, eggs

Easter reminds us that hope must never be lost for as dark as the road may seem, there always lies light at the end of it.

Interactive books

By Leszek Król on under article, publishing, unity3d, augmented reality, ar, technology, games, apps, digital media, media

Many people believed that digital media like ebooks or apps would lead to the death of printed books and magazines. How wrong they were? In overall,

How to make the perfect game pitch

By Leszek Król on under gamedev, article, business, tutorial

The pitch is one of the most important parts of creating the success of any video game. It's funny, but most developers do not pass the

Most important questions from game publishers

By Leszek Król on under business, gamedev, unity3d, studio, article, tutorial, publishing

For now, most important goal for any game publisher is finding successful titles over and over again in a market of three million apps. On the

We are coming to Nintendo Switch!

By Leszek Król on under unity3d, business, nintendo, switch, news

Nintendo Switch reveal got the gaming community really excited. For us even more! Why? We have a chance to develop for new platform!. For now, we

Merry Christmas and a Happy New Year!

By Leszek Król on under studio, christmas

During this season of giving, let us take time to slow down and enjoy the simple things. May this wonderful time of the year touch your

What we thinks about fun

By Leszek Król on under studio, article, business, gameplay

Beginning Most of the articles, I've read is a list of what my game should include, but there is one element that slips away. In this


By Leszek Król on under studio

Welcome to the University of Games Blog — I'am happy you’re here! My name is Leszek Król, I've been a part of the game industry since