Why clean code is important - Part 1

By Mateusz Olszewski on under unity3d, tutorial, gamedev, programming, c#, clean, code, article, unity

Clean code Nowadays, developers are relatively easy to start creating their own games. They can easily find tons of tutorials on youtube, vimeo, blogs (like this

How to make the perfect game pitch

By Leszek Król on under gamedev, article, business, tutorial

The pitch is one of the most important parts of creating the success of any video game. It's funny, but most developers do not pass the

Most important questions from game publishers

By Leszek Król on under business, gamedev, unity3d, studio, article, tutorial, publishing

For now, most important goal for any game publisher is finding successful titles over and over again in a market of three million apps. On the

Animation scripting in Unity3D

By Mateusz Olszewski on under animations, unity, unity3d, gamedev, article, tutorial

Why animation are good for your game? At start I think, I don't need to explain anybody what is animation, right? We can bring to life


Work with passion

By Kamil Wnęk on under business, unity3d, job, gamedev

Working in gamedev is not and will never be the easiest job, but there's something what caused in last years that it's very popular and eligible