Most important questions from game publishers

By University of Games on under business, gamedev, unity3d, studio, article, tutorial, publishing

For now, most important goal for any game publisher is finding successful titles over and over again in a market of three million apps. On the

Animation scripting in Unity

By University of Games on under animations, unity, unity3d, gamedev, article, tutorial

Why animation are good for your game? At start I think, I don't need to explain anybody what is animation, right? We can bring to life

We are coming to Nintendo Switch!

By Leszek Król on under unity3d, business, nintendo, switch, news

Nintendo Switch reveal got the gaming community really excited. For us even more! Why? We have a chance to develop for new platform!. For now, we


Work with passion

By University of Games on under business, unity3d, job, gamedev

Working in gamedev is not and will never be the easiest job, but there's something what caused in last years that it's very popular and eligible

Unity Data Persistence with PlayerPrefs

By University of Games on under unity, data, tutorial, unity3d, programming, c#

How to store game state between sessions?! A lot of beginners becoming the first steps in gamedev industry reaching one problem – why the hell Unity doesn’